Sunday, 15 March 2009

Games Portfolio - Journal (Week 5) - Research

Project Journal - Week 5

Project activity for the week of 09/03/09 (Week 5):
This week I spent most of my time conducting research into how the development process of my assignment can be undertaken. Searching various resources online, I posted up an article earlier in the week explaining what tutorials I found and how I am to import 3D Models and SupCom Edited maps into the tool set. You can read the article here.

During lesson time this week we started playing with the debug option in the Supreme Commander tool set. To access debug, the Supreme Commander .LUA file had to be edited, and cheats enabled in the options menu. Debug allows users to place down any object available in the game at any time they desire, also including any custom made models. We were taught how to mod the engine using 'Shadow' folders, editing the Supreme Commander system files to add our own edits into the game.

For next week, I hope to put research learnt into practise and import some models into Supreme Commander. Hopefully, I will also be able to figure out how to create and import animations for those models also.

To see all posts concerning this unit, click the 'Games Portfolio' tag below. To see all project journals, click the 'Journal' tag.

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