Saturday, 3 April 2010

Level 3 Team Project - Test Ideas and Breakdown


As part of our Level 3 Team Project Easter work, I've completed a short two page document discussing several ideas we could consider when producing our test artefact. 

The document breaks down three mechanics; Interactive Dialogue, Weapon Exclusivity and an In-game Feedback system- providing an explanation of each, all stating how the mechanic would be used, why and what outcomes it would create.

To download the full two page .pdf version of the document, click here.

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