Sunday 7 March 2010

Level 3 Team Project - Week 4


This week work got well under way on our Design Document, Pitch and Plan. I spent my time writing half of the Pitch, half of the Plan, planning out our five major milestones complete with dates and writing a five page case study on the non-playable characters found within the Xbox 360 game, Fable II.

My Fable II report discussed NPC archetypes and stereotypes, compared the characteristics of certain NPCs to others and provides an analytical insight into their roles. To read the full report, click here.

I felt that most of the team has kept working hard this week with the majority of the Design Document completed before the busy weekend ahead, a time that must also be allocated to other units.

The upcoming week is going to be an interesting juggle of work with a hand-in for another unit fast approaching. Regardless, our Design Document hand-in is Tuesday and following that date I hope to write up some more scientific research along with spending time working with our Presentation, so that it's ready for the feedback session on the 19th or March.

To view the Team Fable project blog, click here.
To view all of the Team Project diary entries, click here.

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