Showing posts with label Machinima. Show all posts
Showing posts with label Machinima. Show all posts

Sunday, 19 October 2008

Games Scripting 2 - Machinima Presentation Overview

After completing our Machinima Presentations in front of the group I was generally pleased with how we all worked. All four of the group members contributed with the final presentation and all the work was present on the day of the presentation.

Upon getting given the brief we all went away and researched in to the Machinima subject, coming back next lesson prepared for discussion on what we wanted to address in the presentation. After brainstorming some ideas we came up with four major sections - 'What is Machinima?' ' How is Machinima Produced?' 'Advertising using Machinima' and 'The future of Machinima.' We split the work on four sections between us all and added it to the final presentation that Sunday. We all worked excellently as a team and were prepared for presenting a couple of days before the deadline. All the members worked efficiently and contributed around the same amount as all other members.

When it came to presenting we unfortunately had a technical difficulty when playing one of the videos. The link was broken, as overnight the video itself had been removed from the Internet. I tried to push on with the presentation however and managed to explain what happened in the video without the need of any visuals. There was a lack of confidence in one of the other members of the group, but the same could be said for me as currently I'm still not as confident as I can be when presenting. I can overcome this by having more practice with presenting and generally having more confidence in speaking about my/our work in front of others.

If we were to do the task again I would've spent more time talking about our primary example in the presentation, 'The Strangerhood' and also made sure to arrive early at the lesson and make sure all the videos would play with no problems beforehand.

Wednesday, 8 October 2008

Games Scripting 2 - Researching Machinima.


What is Machinima? -

The use of Video Games or other interactive CGI running in real time to produce cinematics such as short movies or advertisements. Machinima can be possible using any form of interactive media such as games, with the use of Computers to record and edit video and sound.

Notable games that are often used to produce Machinima are:

Quake
Halo Trilogy
Grand Theft Auto
The Sims
World of Warcraft
Garry's Mod (Half Life)


The first ever piece of Machinima produced was 'Diary of a Camper' made using ID Software's 'Quake' on PC. The film ran just under two minutes length and spawned off several other movies with other users taking on board their own ideas making other short films.

Machinima Today -

Machinima has become popular among gamers today with regular videos uploaded on to
YouTube and a whole dedicated .com domain site registered for the subject. There's even a 'Academy of Machinima Arts and Sciences' website set up explaining what Machinima is and why/how it is used.

One of the most famous Machinima's ever produced is '
Red VS Blue.' Red VS Blue is produced using the 'Halo' series of games created by Bungie Software and has even gone as far as to release on DVD format and even have an Anime cartoon in the works.

Notable Links -

Antics 3D - Non-game software that is used to produce virtual movies.
The Stranger Hood - Machinima used as advertising.
Matinee - Machinima editing software that came with Unreal 2003.
Molotov Alva - Machinima documentary set in Second Life.
Mackies 08 - Machinima Film Festival.

Images -